Outline of Syllabus
S.No Topic Duration (Hrs)
1 Graphics Hardware 03
2 Transformation and
Projections 12
3 Clipping 04
4 Hidden Lines and Surface
Removal 06
5 Curves and Surface
10
6 Light and Shading
Models 06
7 Graphics Standards- Open
GL 06
8 Multimedia 13
BOOKS RECOMMENDED FOR READING AND
REFERENCE
MAIN READING
D.F. Rogers, "Procedural Elements
for Computer Graphics"
Hearn, D.and M.P. Baker, "Computer
Graphics (C Version)"
Woo, Neider, Davis and Shreiner, "
Open GL Programming Guide'
SUPPLEMENTARY READING
D.F. Rogers and J.A. Adams,
"Mathematical Elements for Computer Graphics"
J.D. Foley, A.V. Dam, S.K. Feiner
and J.F. Hughes, "Computer Graphics: Principles and Practice in C"
Tay Vaughan, " Multimedia Making IT
Work"
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